showing 6 games

namepublisher(developer)year arrow_downwarddescription
Demon's Souls  Atlus USA;SCEI (From Software;SCE Japan Studio)2009Demon's Souls promises to be the hardcore action RPG experience PS3 owners have been waiting for since the platform's launch. Revolutionary online features support your adventure like never before, presenting seamless interconnectivity that serves in every instance to enhance the single-player game. Team up with two other players in simultaneous cooperative play, working together to topple some of the game's colossal bosses, or force your way into the games of skilled players and challenge them to PvP battle. Leave hints and clues for those who will follow in your footsteps; either intentionally or through your own inadvertent demise, your bloodstains will allow your successors to view a replay of your death, hinting at how to avoid your gruesome fate. labelimagesubject
Knights Contract  Namco Bandai Games (Game Republic)2011 labelimageminimize
NeverDead  Konami (Rebellion Developments)2012The basic idea of the dismemberment mechanic is not new in NeverDead but very likely the first more personal case. Previously this was done in [game=#44714]Metal Fatigue[/game] (2000) from Psygnosis where the mechs (your primary fighting force) could get parts of themselves torn off and they could re-assemble themselves.

[game=#16958]Die by the Sword[/game] also had similar case, but IIRC in that getting dismembered was pretty much a dead end (much more useful in the survival/gauntlet mode as it prolonged your ability to go farther).
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Dragon's Dogma: Dark Arisen  Capcom2013DD:DA is a standalone expansion that includes the base game with it and various other enhancements, including a whole new region with new quest lines. labelimageminimize
Dragon's Crown  Atlus;NIS America (Vanillaware)2013Has been target of some controversy due to female reviewers (specifically ones that are vocally feminist) not liking the game's depiction of genders, with consumers of those reviews getting angry at them for no good reason, when the game is clearly targeted at adolescent or similarly minded males. Women (reviewers) not liking the game is not unexpected, these same reviewers have no requirement to review them from the perspective of the games' intended audience (unless that's their reviewing gimmick, which probably rarely or never is). In the end, the controversy is mostly from people condemning some reviewers for voicing their opinion on the game just because the reviewers were not in the game's target audience and thus received the game poorly (and gave poor scores for the game as result). labelimageminimize
STRIDER  Capcom (Double Helix Games)2014 labelminimizeminimize
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